Sidd Viswanathan
Agentic Software Developer
About Me
I am a problem solver with an education in Nuclear Enigneering and Computer Science from the University of Claifornia, Berkeley. I also have 5 years of professional experience in natural language processing, AI, cloud infrastructure, distributed computing at scale, and storage technologies. Today, I'm focused on the frontier of agentic development — building high quality, meaningful software using agents. I am pretty tech-stack agnostic, as highlighted in the Open Source Projects section below, but some technologies I have significant experience with are listed below. To see agentic development at work, check out the source code for this portfolio!
Skills & Technologies
Open Source Projects
Flowers
A flower breeding genetics simulator built with Ruby on Rails. I built this for myself to help strategize for a blue rose in animal crossing for the switch. Original React+Flask project by me, adapted to Ruby on Rails by AI. Hosted on a Google cloud instance.
Labyrinth
A real-time multiplayer desktop maze game powered by WebSockets. Navigate a procedurally generated 48x48 labyrinth, collect items, and face the Minotaur. All code and assets by me. This game requires a keyboard. Hosted on an AWS instance.
Fishing Game
A 2D fishing game built for the desktop with Go and the Ebiten game engine, compiled to WebAssembly for the browser. Cast your line and see what you catch. Code by me, visual assets by Olga Nam, audio assets by AI. This game requires a mouse, and will not work in mobile browsers. Hosted on an Oracle cloud bucket.
This Portfolio
This Portfolio was created using AI, including deployment, hosting, and the React frontend. Portfolio text and content by me. Hosted on an Azure cloud instance.
CodexBar
A fork of the macOS CodexBar menu bar app, being ported to a KDE Plasma Panel widget. Removed reliance on local files and ported support for Codex and Claude. Built with Codex (AI).
Get In Touch
Open to new opportunities and collaborations.